Fire Emblem Heroes F2P Armor Emblem challenge – Day 6

Today is the FEH channel day. IS announced many major changes, including:

  1. New heroes. The axe infantry unit Dorcas looks really cool.
  2. Enhanced staff.
  3. Introduced weapon refinery. This is a way to boost old heroes.
  4. Limited heroes coming back, at 8% rate on 27th Nov. And it has Hector in it. All in for green!
  5. New story book and a free 5* char.

I have also finally finished the inferno bound hero battles. After I tried many combinations in my main account, I know that Lyn must have atk 52 plus +2 spur atk before she hit Cecilia. That’s why I used a cavalry to buff her, and also applied rally attack.

  1. Brave Lyn. Atk must be 50 or higher. If you have brave bow+, you don’t need any of the buffs. I used summoner support and atk+1 seal to reach 50.
  2. Olivia, and wearing the Spur atk seal lv 1. Super important.
  3. Roderick, or any cavalry who can hurt the ranger. Give him Rally attack (super important, unless you have performing Azura instead). Also give him Hone Calvary.
  4. Any 4th char. As you see, I didn’t use my Brave Ike at all!

Fire Emblem Heroes F2P Armor Emblem challenge – Day 5

My focus on Day 5 has been the bound hero battle, Cecilia & Lilina. It’s tempting because the reward has more than 10 orbs in total. I know it’s not hard if you have 2 dancers. But I only have one Olivia. So I went draw blue from the  hero fest, hope to get a Ninian, or another Olivia (therefore the red draw). 

Not bad, I got a Linde, high speed blue mage. I don’t even have her in my main account. But she won’t help in the bound hero battle.

I first finished the lunatic difficulty one, with 2 out of 4 tasks. This is my video. The 4th hero is not used at all, so you can add Sharena and Alfonse to finish task. Both of them are 2 star right now.


When it comes to the Inferno one, I had little choices. I don’t have enough feather to get more powerful heroes. I don’t have past grand heroes to copy the strategy online. So I studied my box and plan to use Olivia, Brave Lyn, Ike and Brave Ike. Amelia won’t help here unfortunately. I don’t have a brave bow, or it will be easy too just like my main account. So I will need to merge skill desperation. I have only one Mae, and a 5* Shanna. I need to prove it works first before I try. So I tested it with my main account. My main doesn’t have Ike, so I used a Ryoma instead. It turned out this red char is not important again. I only used its reposition and final hit to the ranger.

So my main account did it with the restrictions. However I still can’t copy because my summoner support is not level S yet. My Lyn’s atk is way off. My main has 52 atk (because she has a +atk IV). My sub’s atk is only 47. I will wait until I raise my summoner support to S, and get an ATK+2 seal (3 is too expensive  impossible now). And I may also need an Spur Atk 2 to hit 52. I’m not sure if I have time to do this.

And finally this is my new heroes from the hero fest banner, so far box size is 95.

Box Day 5.

Fire Emblem Heroes F2P Armor Emblem challenge – Day 4

The Amelia banner has finished. I stopped at the 10th Amelia and didn’t draw more from it, since I don’t want to waste my pity rate. For every 5 draws without a 5*, IS will increase the 5* rate by 0.25%, which we call the pity rate. And whenever you draw your next 5*, it’s reset to 0, so the 5* rate is back to 3% or 5% in hero fest. That’s why it’s recommended to always focus on one banner until you clear its rate. As a F2P, if you know you won’t drop more than 40 orbs on one, you’d better skip it and use the orbs in the next banner to build up pity rate. I had about 10 left, so I turned to the hero fest banner.

The best heroes in the banner are Ike who can distant counter, and Ninian who can dance. Dance is the best skill in the game. You want as many different dancers as you can up to 6. Both colours also fit my criteria: 5% red or blue. So until the next great banner is up, I will keep drawing until I got a Ninian and Ike.

Luckily for me, I got Ike on the 4th draw. Although it’s IV is the worst: HP-SPD. Well, I can’t complain as a F2P. Still happy. Here is my end of day 4 box. I draw 4 more and also inherited a reposition skill for my Brave Lyn, which means I have one less Barst now. Reposition is the second most useful skill in the game right after dance / sing. You can get it from Barst or Selena at 3*. It’s recommended to feed Selena 4* together with Triangle Adept to tome users. So I fed Barst to Lyn.

Day 4 box

I did this skill change because I plan to finish the bound hero special task to earn some orbs. I will write more about it next day. Also because of the bound hero challenge, I used all my stamina potion to level Ike and Olivia up. I also used some dueling crest to level up. It’s a pain to level up a dancer. She’s still Lv 35.

And of course I challenged Arena. At this level (tier 1) it’s easy to go up so nothing to post here.

Fire Emblem Heroes F2P Armor Emblem challenge – Day 3

So I’ve been playing with the new account I created 3 days ago. Whenever I had 9 or 13 orbs, I would go summon from the short haired girl banner and drew only green stones. If there were none green stones, I either drew blue or red, to keep a balanced pool myself. I also tried to raise heroes of all colors instead of only green.

I upgraded my castle to the third level with 8 orbs in total. So now it’s green carpeted, and it boosts EXP earned by 60%. I will upgrade to the highest level eventually. But now I need to use those precious orbs to draw as many Amelia as I can. Frankly, I thought if I could get 4 this time, that’s be good enough. I can get the rest of the 11 in future Amelia up banners. Maybe three times in total.

But guess what? Now it’s 12 hours from the banner is closed. And I have managed to draw 10 Amelia! Yes that’s a +9 Amelia. Only 1 from the highest you can get. I consider myself super lucky.

F2P drew 10 Amelia in FEH in the first 3 days.

Here is the number of draws at which I got a 5*. Same line means they were drawn in the same batch.

3: Brave Ike, 4: Boey (1), 
8: Amelia (1), 
9: Brave Lyn (Free draw at 100% rate)
15: Amelia (2),
16: Amelia (3),
21: Boey (2)
31: Amelia  (4),
45: Amelia (5), 
51: Amelia (6),
52: Shanna
58: Amelia (7),
66: Amelia (8),
69: Amelia (9),
79: Amelia (10).

In this total 87 heroes, I got 8 in game / for free. The rest of the 79 were got from this banner or the free draw of other banners. I have in total 15 5 stars now.

How did I get the orbs to do the 79 draws? Just by playing the game normally. I’ve been clearing story mode and got some Voting Gauntlet orbs. So far I haven’t got any problem wining the battles. I raised 3 Amelia for now because I need more to finish the armored quests. I have also got 10 from linking this to a Nintendo account. That’s all. In most of my summons, I saw 1 green stones. Sometimes I saw 2 or none. Only rarely I saw 3 at the same time but I only opened 2 since I didn’t wait for enough orbs.  A rough estimate is that I used 380 orbs in total to get 10 Amelia. The best IV I got so far is Spd – HP.

So if you are F2P, you may still dream about getting the highest score tier team in Arena. You need to know this: you only need to raise 3 heroes in Arena, as the 4th one is for a bonus hero. In Arena assault, you only need 4 to set yourself at a high score level. The rest of your 7 teams are not used to do matching. With this in mind, a F2P player should focus on getting all real 5* you need. That include the 11 one character in your team, for me it’s Amelia. You should totally choose this based on the banners when you do re-rolling. But you should always prefer Armored (+1) over Cavalry (-0.3), close fighting heroes over ranged (-1). Other good choices are Hector, Brave Ike, Ike, Ryoma, Ayra etc. Besides the 5* char in your team, you also need those providing high score skills. So far Hector is the only one that’s not replaceable because he has the distant counter skill that is inheritable.

It’s funny that whenever I wished: give me a Hector, give me a Hector, I got an Amelia instead in my lucky draws.

There are still some hours before the banner ends tonight. I may still draw but due to stamina limitations, I won’t get many more orbs. I guess maximum 2-3 draws. I’m so tempted to pay and get the last Amelia. But I will keep it as a F2P experiment. I want to see what I can do without paying. Honestly, +9 Amelia will get you enough points in matching already, since Amelia has the highest base values. It’s still better than +10 Effie.

Fire Emblem Heroes F2P Armor Emblem challenge

Is Armor Emblem only for whales? As a F2P, I will challenge this statement.

.

I’ve been playing FEH for a while. It’s a good strategy mobile gotcha game developed by Intelligent Systems based on Nintendo’s IP fire emblem. The player community in general consider it’s a F2P (free to play) friendly game.

I guess one of the reasons people feel comfortable without paying is that one of the strongest team one can build is widely available. People call it the horse Emblem. The three core members are Reinhardt, Brave Lyn, and Cecilia. Brave Lyn can be chosen for free. The other two are not give start only, so the chance of drawing them is large. The forth position can be any good red cavalry unit. Eliwood is a cheap option who can be obtained at 3 starts.


However when it comes to Arena, this F2P team won’t be in the same league as those pay over thousands dollars a month. Don’t get me won’t. There horse team is still the strongest. But IS matching mechanism ranked armored units higher, and +10 unit even higher. If you want highest score, you need to play with mostly armored units at 5* +10. Do far people believe it’s only possible for whales who pay a lot in the game, it those who started the game very early who have accumulated enough.

Here just for fun I want to challenge this argument. If I give up on having a deep box, but focus on just one team used in Arena, can I build my F2P team of 5* +10? The highest score one is Amelia who is up in the short haired lady focus summon. So I’m going to try to get my +10 Amelia, +10 Effie(available at 4* also), +n future Grand hero armored – I know I missed the Black Knight but many they will re-offer it in future. The forth one will be a bonus unit.

I started a new account for this so that I can reroll for at least one Amelia. I will try to keep my path to a high score armored team in diary here.

The rules I set for myself are:

1 get as many Amelia in the beginning. Min 2. If I don’t get 11 in the remaining 3 days, I will hold onto my orbs to spend on the next Amelia gotcha.

2. Draw only for Amelia, Hector, and hero feast blue and red because they will be at 5% instead of 3%.

And in picture is my chosen account after re rolling for hours. I was lucky to get 3 Amelia already in the first 20 draws.


Final Fantasy XII: Zodiac Age Collector Edition Unboxing

I have played it for several days, and the original PS2 version as well. The graphic is high def now, much better than the PS2 version. They have also made new music although you have the option to use the old ones too.

I highly recommend the game for all FF fans. They made some changes: now each character can have 2 license boards, a.k.a classes. That’s perfect because you have 6 chars and 12 classes in total. You can try all of them in one play through. But my favorite feature of Zodiac Time is the speed up option. You can set the speed up amount to 2X or 4X. Then in game, press L1 to switch between normal and speedy modes. This will affect in game timer but animations, music etc. are not affected.

The game play is now all about strategy, because after setting up gambits, you don’t need to control the fight. You only walk up and your party will automatically fight for you.

I will post more on this game later.


Stranger of Sword City Revisited Tips

Stranger of Sword City Revisited released on NA PlayStation store on Feb 28 2017 as a digital only title. It is an updated version of the old Vita game Stranger of Sword City. It added 3 new classes and updated some dungeons with more lineage types, with a slightly different trophy list.

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I have played the SSOC: Revisited for over 25 hours and still addicted, coming as a fan of the Demon Gaze game of the same developer (Experience). Revisited is actually one of the easier hardcore DRPGs. It’s easier because now you can choose the beginner or easy mode, which is equivalent to removing the permanent death penalty. I still run on the Normal difficulty to experience the original setup, which is also the hardest you can choose from in the new version. The difference is, if my characters die and run out of life points (LP), they will be gone forever. But in the easy mode, your party can be revived once if all wiped out, and those who run out of LP will be giving back 1 so they can recover later at the base. In the beginner difficulty, your party can be revived twice.

Now here are some tips to be successful in this game. I will list only the important ones which people tend to ignore until it’s too late.

Spend some time to re-roll until you get a good team to start

First of all, your selected age determines the minimal points you can get in enroll. If you are 19 years old or younger, you get 3LP but has only 3 minimal points. If you choose 60 years old or 99, you have only 1 LP but you starts with 10 minimal points. You want to pick up 60 or older for your main character because LP doesn’t play a role for her/ him.  For your other characters (team members), it depends on your play style as well as how long do you plan to play your party. I recommend 40 – 59 years old to have 2LP, minimal 7 stats points. For 2 LP you can afford to die once. Once you die, don’t revive (so your char won’t die again to be permanently lost) until you come back to base. Always stay hospitalized until you recover all your LP before you depart again, which means you’d better have some backups. I have 9 characters created in the beginning who can go to the battle fields with me, including my main char.

If you choose the fortunate trait for your main character, you get an additional 3 points to the stats points you roll. You can maximally get 33 points this way. But it’s extremely rare in the new game. I settled with 17 stat points. It’s not a big deal if you plan until very high levels, or you rely on your other team members to do the damage.

For your other party members, I strongly recommend the “deprived” trait. You can maximally get 30 points with this trait, but it’s much easier to see high scores compared with all other options. With 2 LP I can get 29 or 30 in half an hour for most of my chars. I have also created some 3LP chars with deprived, one got a 30 too. It’s just rarer. You don’t need to go too high, 27 is already much better than the default 7, and it’s not hard to roll on the deprived trait. Keep in mind that you only gain 1 stat point upon leveling up. By having a high score, you will have a much easier journey at beginning, and save a lot of time trying to grind for higher levels.

Fill your party with freemans

Freeman is a new class in Revisited. They can’t go to the battle field with you, but they will make money while you fight outside. It’s your major income, or at least half of your income. They will also make your shop cost lower, and sells higher, and shorter time to recover Life Points. Their effects stack. I set aside 9 slots to battle crews and 9 to freemans – you have 18 slots in total. So far I only used all 9 battle crews at the same time (including those in hospital) once. I created 2 clerics just in case, one wizard and one puppeteer. But I only take 2 out of the 4 with me at all times. Having 2 with 3LP is probably good enough since being support chars they don’t need very high stats.

Class changing is powerful

Same as the original game, you can change to a different class to have access to its skills (but you have a limit on how many skills to set, initially 3, and max 10). Your cost is some in game money and half of your levels, but at the same time you are given back half of your old HP and MP. It’s totally worth doing the class change. It will make your life easier if you plan it well. Here are the reasons:

  1. Leveling up from 1 to 15 is easy, not much exp.
  2. Some skills are important and useful to other classes.
  3. The HP and MP bonuses are nice. I have 2 chars still staying on their initial or second class, and their HP is pathetic.
  4. When you fight lineage types, you will be asked to apply level cap anyway if you want the rewards. A lower level with more HP is better in this case.
  5. Boss levels is adjusted by your team’s levels. So what’s good about high levels except for higher stats?

The bottom line: I personally experimented chars in original class vs those changed 4 to 5 times. The later type is far more powerful. There’s no reason not to change class. If will make you play faster, less grinding.

Plan your class change journey ahead

You don’t want to change to the same class twice ever. So it’s best to plan ahead. You needed to plan what you want to play with anyway when you roll your chars. You’d want difference races based on the target class. So just write down your target. If you can’t decide yet, just leave some more slots for your battle crews. Then write down what skills you want them to carry. For physical chars you want weapon trick unless it’s a ranger, one of the duel wield skills (Samurai Lv 1, Lv 35 or fighter Lv 35) unless it’s a knight, and clock up or overclock. For magical chars I don’t really need them yet. They are late bloomers so I will comment later.

Here are my experiences:

  1. Ninja is still the best end class for physical chars if you want to level up to at least 32. Otherwise you can choose to stay as a Samurai or Fighter who learns a powerful two-hand weapon duel wield skill (godarm) at level 35 (about 1.5 M exp). Ninja’s last skill is learnt at 28 (about 771 K exp).
  2. Clocker is a must have for almost all end classes. You want either a lv 1 clocker (clock up), or Lv 28 clocker (overclock). Nothing in between is worth putting in your skill set. I previously though the fast cast (lv 10) is more useful than clock up, big mistake. It applies to spells only, so useless to physical chars. Clocker + Wizard may be really interesting. I haven’t finished the build to try it out yet, but I imagine you can overclock to run fast cast, then the master cast, to cast some spell 2 * 2 *3 = 12 times! Well, at least you can cast 6 times by using overclock + master cast. I will update once I experiment this myself.
  3. Clock up is not very useful to Ninjas, because using anything aggressive other than assassination you will reveal yourself. And after clock up once, you can only use Fight or spells. But overclock works with assassination and can be used in any turns.
  4.   Even though starts everyone as a clocker at lv 1 and do class change immediately is an excellent idea, you don’t have the money to do it. So have someone starts at clocker lv 1, others targeting dancer lv 6 (weapon trick, another must have skill), then back to Knight lv 3, and finally to clocker lv 1. You can be very creative here regarding what order to use. The Exp required is not much difference.
  5. At about 10 hours into the game, you want to make sure you have one wizard and one cleric, or at least their Lv 1 skills, otherwise you can’t make progress in the game at all.
  6. It’s really fun to plan for your “career”. That’s the reason I like RPGs. But if you are lazy, I will share my party build later in another post (link later).

Most tips online are about the old game so they set something over lv 13 as the best end level for each class, because you gain one skill slot by going over lv 13. In this game lv 13 means nothing. This is what I found to be interesting target levels:

Classes Useful skills as another class Target level and their EXP
Knight(28) Lv 1 (defense training, heavy armor / shield soul)

Lv 3 (Guard stance, protect back row)

Lv 21 Secret defense (KO & paralyze)

21 (331,000)
Fighter Lv 3 counter attack

Lv 10 Survive with 1 HP

Lv 28 Genocide, 7 atk after concentrate

Lv 35 Godarm, str based

10 (38400)
Samurai Lv 1 dual wield, Lv 4 Slash 1

Lv 13 Slash 2,

Lv 28 Slash 3,

Lv 35 god arm, agi based

4 (2900), 13 (81800), 35 (1,490,900)
Ninja Lv 1 Evade training

Lv 6 Assassination (ignore armor, need hide)

Lv 15 Cicada shell (Ignore one attack)

Lv 28 Critical hit (Sure hit, power based on length)

15, EXP 123900.
Ranger Lv 1 bow soul, Hunter’s Eye

Lv 6 Confine: lower enemy hit and avoid. Can be used while hidden

Lv 28 High concentrate

No need, or 6 for ninja, or 28 for completeness.
Dancer Lv 3 tri-step, need concentrate

Lv 6 weapon trick

Lv 8 Whistle

Lv 10 sword dance

Lv 28 Miracle song

6(9000), 8(20300), 10 (38400), 28 (771,300)
Cleric Lv 1 Holy weapon

Lv 18 Holy shield

Lv 25 Mana heal 2

Lv 26 Holy soul (prevent KO)

Lv 30 Divine armor, high cure

26 (620,000)
Wizard Lv 14 high cast (2 times)

Lv 27 Master cast (3 times)

Lv 30 Tri bolt, Omega impact etc.

14 (101400), 30 (945400)
Clocker Lv 1 clock up

Lv 10 fast cast

Lv 28 Overclock, but no fast cast.

1, 28 (771300)
Puppeteer Lv 12: blindness and break

Lv 24: Max.

No use.

12 (64,900) 24 (489,900)

Allocate your blood crystals

This feature is the same as the original game. You must make a choice among three God vessels to learn your divinity skills. Your choice will affect the ending as well but I don’t think that makes a difference in platinum, since you can’t play NG+ in this game anymore, I don’t think the developer wants to force you into play the game a second time. So you should choose purely on which is more useful. Here I must mention the dancer Lv 10 skill, sword song. Make your cleric and wizard learn it and they can sing to increase your divinity. With this you are free to use any high level skills at each turn. So don’t worry about the cost. The length is not that important either but it should still be 2 or higher so that you can alternate it. Some of the divinity skills can make high level class skills obsolete, e.g. the spirit wall can nullify all ailment, so you don’t need the cleric lv 26 skill anymore. Or the 30% MP recovery one may replace mana heal II. You can plan this with your class change journey to save a lot of Exp.

I’m sure you will have more questions. But with what I wrote here in mind, at least you can have a very easy journey and don’t need to restart your game later because you hate your current choices.

 

Lutron Caseta Wireless Dimmer & Remote Review

The dimmer in my living room decided it is time to retire after 30+ years of service. It stopped working Wednesday night unannounced. So I think, it is time to try something new, something “smart”.

After some research, I decided to give Lutron a try. Lutron is definitely the leader in the business of regular and smart switches/dimmers. They are also the leader for smart home solutions. Usually their products are top of the line, with top of the line price tag as well. However, Caseta Wireless is the new product line Lutron created for the mid-end consumer market with a reasonable price. $60 for a dimmer and a remote bundle. Not cheap, but acceptable.

I got mine from Amazon: Lutron P-PKG1W-WH-R Caseta Wireless 150-Watt Multi-Location In-Wall Dimmer Kit w, White. I am a prime member for 5 years, they never let you down. I placed the order on Wednesday night, received it Saturday morning.

First Impression

IMG_20160625_104805

IMG_20160625_104646

This is dimmer + remote bundle with wall plates. And it is only $5 more than a bare dimmer. It is well worth the extra $5.

To Be Continued.

Final Fantasy Brave Exvius Review

Final Fantasy Brave Exvius, or FFBE, is a Final Fantasy spinoff mobile game about to launch in world wide including North America. It was launched in JP in October 2015. Although it’s not available in Google Play or the App Store yet, you can pre-register, or just download it from QooApp.

People who played the Brave Frontier before will find the game familiar. They are from the same developer A-Lim. Compared with FFRK, FFBE is more of a traditional turn based RPG with collections. There is a story line in it, although it’s not very attractive. And you can do exploration which is like a dungeon crawling. The exploration part is not particular fun though, because sliding on the phone to move is just awkward. A controller is much better for this task.

The game isn’t really about exploration though. It is still a F2P game with tons of FF characters waiting for you to summon use hard to earn in game currency Lapis. You can of course buy lapis with real money.

FFBE has a better graphics than FFRK. Character development is fun. You bring them in battle to earn EXP. Besides level-up which is relatively easy with the EXP dungeon etc., you will consume a lot of time earning trust if you want a really strong team. Each character comes with some reward for you after earning 100% trust. Once obtained, you can use the reward on any characters. Sometimes it’s a skill, or a strong weapon. It seems easy, but the trust is not easy to earn. You can earn about 0.1% trust in battles randomly. Expect to earn the 100% trust in 10,000 battles.

For lucky or heavy IAP players, there’s an easy way to earn trust. You can upgrade a character with other unit. If you use the same one, regardless of rarity, you will earn trust fast. 2-3 of the same unit can net you about 10% trust.

So you see, the developer did all the things to make you spend money. To some extend FFBE’s developer overdid it that they got lots of complaints in App Store / Google Play for the Japaneses version. People mainly complained about how ridiculous the drop rate is to obtain their favorite characters. There are 5 levels of rarity when you summon a crystal. In the paid pool, it’s guaranteed to be 3 stars. However 3 star characters are mostly useless. You want the diamond crystal, which is 5 star. Square Enix didn’t announce the stats, but based on my experience in several days of re-rolling, the rate to see a diamond crystal is only about 1%. And seeing a diamond crystal doesn’t guarantee it’s a real 5* rarity either. Some characters can be upgraded from 3* to 5* or even 6*. You may see a diamond crystal, but it turned out to be Kefka who can be obtained from a blue crystal which corresponds to 3 star characters. My advice to you if you want to start playing this game, is to ensure you have a good start. I learnt this a hard way that I eventually abandoned my old account, and started rerolling at the current event, in which Lightning has a higher rate to drop. So far, Luneth and Lightning are the well known best characters to start. They can use dual wield, have the best stats and boosts or elemental skills.

You can check the JP wiki for characters ranking to decide which characters to develop. To save you some time translating Japanese, I can tell you the top 5 characters here:

オルランドゥ
オルランドゥ, Orurandu of FFT
12.5 5~6 stars 物理攻撃魔法攻撃
回復強化
弱体守備
魔人フィーナ
魔人フィーナ, Majin Fina of FFBE
12.5 5~6 stars 物理攻撃魔法攻撃
回復強化
弱体守備
エクスデス
エクスデス, Exdeath of FF5
12.0 5~6 stars 物理攻撃魔法攻撃
回復強化
弱体守備
ライトニング
ライトニング, Lightning of FF13
12.0 5~6 stars 物理攻撃魔法攻撃
回復強化
弱体守備
ルーネス
ルーネス, Luneth of FF3.
12.0 5~6 stars 物理攻撃魔法攻撃
回復強化
弱体守備

Note that the best rated characters may not always be good for new players. Some of them requires trust to shine. The best starting characters are Luneth and Lightning. It’s best if you can get an account with 2 of Luneth, Lightning and Paladin Cecil. Cecil may not have the best attack stats, but his trust reward (120 ATK duel wield weapon) is a must for Luneth or Lightning. Cecil can be star 3~6.

セシル
セシル
10.5 星3~星6 物理攻撃魔法攻撃
回復強化
弱体守備

Well, once you have a good start, enjoy the game! More tips coming soon. Please check back.

Odin Sphere Leifthrasir Platinum Strategy and Tips

Odin Sphere Leifthrasir is an enjoyable game and easy to platinum. Total time to platinum is about 50 hours. It can be shortened by skipping scenes.

There are no missable trophies in the game because you can select any chapter to replay. Inside each chapter you can jump through all the checkpoints you’ve been through. So you can just play the game without any guide and later pick up any missing items. But if you want to fast platinum, here are some tips (there may be minor spoilers):

  1. You need to collect all skills and texts. So if you see an archive icon or skill stone icon on the map, go get them.
  2. You need to taste all food made from the kitchen in the field. Make sure you don’t waste ingredient to save time. You even need a bad grape and an overripe muggle. But don’t worry too much as all ingredients can be purchased from the Koopa Village merchant.
  3. There are secret rooms in the game which hold skill stones and keys. Check this YouTube video to get them all.
  4. Although you will only use up to 4 skills, you can level all of them to get the ATK+1 bonus with low requirement. And it’s always helpful to level up passive skills.